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Minhyuk Sung

PhD Student
Computer Science
Stanford University

About Me

I am a PhD student in Computer Science at Stanford University advised by Leonidas Guibas. Priviously, I was working as a researcher at Korea Institute of Science and Technology (KIST), and received and MS and BS degrees in Computer Science at Korea Advanced Institute of Science and Technology (KAIST). I have interned at Google, Adobe Research, and Autodesk Research. My research interests include (but not limited to) computer graphics and vision, geometry processing and modeling, and machine learning based 3D shape analysis.


Publications

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Image Unprojection for 3D Surface Reconstruction: A Triangulation-based Approach
Minhyuk Sung, Hwasup Lim, Hyoung-Gon Kim, and Sang Chul Ahn
IEEE International Conference on Image Processing (ICIP) 2013
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A Triangulation-Invariant Method for Anisotropic Geodesic Map Computation on Surface Meshes
Sang Wook Yoo, Joon-Kyung Seong, Min-Hyuk Sung, Sung Yong Shin and Elaine Cohen
IEEE Transactions on Visualization and Computer Graphics (TVCG) 2012
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A Spectral Approach to Shape Matching Using a Heat Kernel Function
Min-Hyuk Sung
Master’s thesis. Korea Advanced Institute of Science and Technology (KAIST).
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